I have a 1920x1200 screen and emulator’s window in iPhone4 mode will not fit it, with the bottom edge of the emulator’s window containing the lower part of the skin and device’s screen protruding to the second monitor positioned below.

The skin is useless. You don’t need it to know what device you are testing on. But without it, the 640x960 screen of iPhone4 fits the 1920x1200 screen just fine. Same goes for Droid/Nexus screens on laptops with a pretty common 1440x900 screen resolution. But “thanks” to skin we have to use scaling or see emulator window span to another monitor. Why should we? Any good reason? [import]uid: 52103 topic_id: 13674 reply_id: 313674[/import]

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