Hello…
I want to make an isometric game.
I have many “tiles” I read that I have to put them all in one “sheet”
big .png image file.
my tiles are 128X64 each.
so if I have a lot of those in 1 .png file
the size of that files is 1280X640
QUESTION
How do I place tile No. 17?
go to third column and the 4th row
and it’s the tile no. 4… something like that.
local aTile = display.newImageRect(sceneGroup, “images/grass1.png”, 128, 64 )
instead of … “images/grass1.png”, 128, 64
"images/ here is the problem … atlas? what?, 128, 64 or 1280, 640
or
"images/ table[3] …
please I need your help, thanks for your time
victor
