How to use Emitter with TextureAtlas?

 Hi everyone.

 I have been using Emitter for a short time. As I know, it uses display.newImage to create displayObject. So can I use TextureAtlas (spriteSheet) with this? I don’t want to use a lot of seperate small images

Hi khanh.dq,

At this time, emitter objects do not support frames from image sheets, however they do respect dynamic image selection for different screen sizes/ratios as defined in your config.lua file.

Brent

Hi khanh.dq,

At this time, emitter objects do not support frames from image sheets, however they do respect dynamic image selection for different screen sizes/ratios as defined in your config.lua file.

Brent