It is great to get such detailed thoughtful responses from 3 of the best devs on the forum. Some excellent points from each of you that I will devour with my simple little mind.
Thanks for taking your valuable time… hopefully other devs, particularly the newbies can read and digest this as well.
My general feeling is that there won’t be much “hybrid” development (I could be wrong). Devs will either be making mobile apps or HTML5 apps with Corona.
Using some of the other HTML5 engines in the past, I am just really stoked that Corona is supporting the HTML5 builds. It blows away the competition as far as ease of development is concerned.
@SGS - As far as hosting the frontend and backend on different servers it’s just a matter of setting up CORS properly. I do agree on the openSSL and utf8.
With HTML5 you can update the app when you want. You won’t have user who complain about a 6 month old version.
User are more likely to load a website than a new apps. And if the user like the app on HTML5 you can purpose to download the app and keep the savegame by copy past a online savegame id
@cyberparkstudios, if you’ve been playing a game on Android and you want to switch to iOS, wouldn’t it be nice to continue your progress on your new device? The came concept applies to HTML5 apps. You can discover the app on HTML5 and decide to get the mobile app version. It would be great to have your saved game data ported to your new device. I believe that’s what @remiduchalard was referring to.
I only wanted to show how we can share the progress between different device. You save the progress on your server in a file with a random name and you display the name to the user like this the user can enter it in his device and get back his progress.
If it’s not crystal clear you can try gate of heroes and see how it’s work from the user interface.