Html5 advantages

@dev openSSL and utf8 at a bare minimum.  Facebook, ideally as I have a lot of code tied into SSO.

For many reasons I wouldn’t host frontend and backend on the same server (I am sure you understand why) so cross site scripting limitation is a thing.

I think the concept is amazing… just it is not for me (yet).  Now Switch support is a whole different story!

For you guys that do client stuff I’m sure its a great boost.

Many Many Thanks to each of you.

It is great to get such detailed thoughtful responses from 3 of the best devs on the forum.  Some excellent points from each of you that I will devour with my simple little mind.

Thanks for taking your valuable time… hopefully other devs, particularly the newbies can read and digest this as well.

Bob

Hi,

My general feeling is that there won’t be much “hybrid” development (I could be wrong). Devs will either be making mobile apps or HTML5 apps with Corona.

Using some of the other HTML5 engines in the past, I am just really stoked that Corona is supporting the HTML5 builds. It blows away the competition as far as ease of development is concerned.

-dev

Hi,

@SGS - As far as hosting the frontend and backend on different servers it’s just a matter of setting up CORS properly. I do agree on the openSSL and utf8.

-dev

With HTML5 you can update the app when you want. You won’t have user who complain about a 6 month old version.

User are more likely to load a website than a new apps. And if the user like the app on HTML5 you can purpose to download the app and keep the savegame by copy past a online savegame id

@remiduchalard 

Thanks for your input. Very interesting thought.  I was not clear on what you meant by …

‘keep the save game by copy past a online save game id’

Bob

@cyberparkstudios, if you’ve been playing a game on Android and you want to switch to iOS, wouldn’t it be nice to continue your progress on your new device? The came concept applies to HTML5 apps. You can discover the app on HTML5 and decide to get the mobile app version. It would be great to have your saved game data ported to your new device.  I believe that’s what @remiduchalard was referring to.

Rob

I allow cross platform gameplay but that does require a suitable backend and also a mechanism to identify the user across platforms.  4

I use Facebook SSO for this but there may be other mechanisms like username/password combos that would work.

Thanks Rob & Sphere for clearing that up for me.

@cyberparkstudios sorry for my english.

I only wanted to show how we can share the progress between different device. You save the progress on your server in a file with a random name and you display the name to the user like this the user can enter it in his device and get back his progress.

If it’s not crystal clear you can try gate of heroes and see how it’s work from the user interface.

Remi,

Thanks for the clarification. I understand now.  Your game ‘Gate of Heroes’ …is a really good tower defense game. Nicely done!

Bob