Does the HTML5 build require devices to have WebGL installed or will it run on HTML5 Canvas?
Jason
Does the HTML5 build require devices to have WebGL installed or will it run on HTML5 Canvas?
Jason
HTML5 build uses WebGL and it is integrated completely into the browser.
Does it have a canvas fallback for devices that do not have hardware acceleration?
Jason
HTML5 build uses WebGL and it is integrated completely into the browser.
Does it have a canvas fallback for devices that do not have hardware acceleration?
Jason