I am trying to Create a semi top view game and I had problems when objects with different speed overlap and the one that should be on top was under
So i figured a function that sorts the objects in the group according to their y position ,
local function sortGroup()
local function comp(a,b)
return a.y>b.y
end
table.sort(spriteGroupA,comp)
end
Runtime(“enterFrame”,sortGroup)
or
timer.performWithDelay(500,sortGroup,0)
However there will be quite a lot of objects so would sorting them each frame be a burden to the device processor?
then howabout sorting them every 15 frames or 10 maybe ?