Hy my friends

Hy my friends, i m new Here My name is Patric and i’m 24 years old.(sory for my bad english)
So i m now making second tutorial with ship and space, but with my graphics…
So problem is i see background but dont see the gameobjects like ship asteroids…
Maybe can anyone Help me with this issue

 

I write so, so you can watch where is the problem etc maybe (main.lua)

local physics = require( “physics” )

physics.start()

physics.setGravity( 0, 0 )

 

– SEED the random number generator – Potrzebne do kulek jakiś tam coś sie ogarnie

math.randomseed( os.time() )

 

– Configure image sheet

local sheetOptions =

{

      frames =

    {

        {   – 1) asteroida 1

            x = 0,

            y = 0,

            width = 102,

            height = 85

        },

        {   – 2) asteroida 2

            x = 0,

            y = 85,

            width = 90,

            height = 83

        },

        {   – 3) asteroida 3

            x = 0,

            y = 168,

            width = 100,

            height = 97

        },

        {   – 4) AlienShip

            x = 0,

            y = 265,

            width = 98,

            height = 79

        },

        {   – 5) laser

            x = 98,

            y = 265,

            width = 14,

            height = 40

        },

    },

}

local objectSheet = graphics.newImageSheet( “gameObjects.png”, sheetOptions )

 

 

– Initializujemy Varianty 

local lives = 5

local score = 0

local died = false

 

local asteroidsTable = {0}

 

local AlienShip

local gameLoopTimer

local livesText

local scoreText

 

– Tworzymy grupki

local backGroup = display.newGroup()  – Pokazuje grupe obrazu w tle

local mainGroup = display.newGroup()  – Pokazuje wszystko inne co powinno być – Main 

local uiGroup = display.newGroup() – Pokazuje puknciory etc 

– Obraz w tle cipo

local background = display.newImageRect( backGroup, “background.jpg”, 800,1400 )

background.x = display.contentCenterX

background.y = display.contentCenterY

 

AlienShip = display.newImageRect( mainGroup, objectSheet, 4, 98, 79 )

AlienShip.x = display.contentCenterX

AlienShip.y = display.contentHeight - 100

physics.addBody( AlienShip, { radius=30, isSensor=true } )

AlienShip.myName = “AlienShip”

 

– Display lives and Score

livesText =display.newText( uiGroup, "Zytka: " … lives, 60, 0, native.systemFont, 24 )

scoreText = display.newText( uiGroup, "Punkciory: " … score, 250, 0, native.systemFont, 24 )

 

– Hide the status bar

display.setStatusBar( display.HiddenStatusBar )

 

 

local function updateText()

    livesText.text = "Zytka: " … lives

    scoreText.text = "Punkciory: " … score

end

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