"Hybrid" Precise Collision - Physics

I have created a sprite, a character who runs (png) I want to have a precise collision, in “Hybrid” I see the collision square and not precise, you can create the vertices around the image transparent? or an array?

check “shape” parameter of physics.addBody() function. You can create 8 point polygon per shape. If not enough then you can create multi-shape body even with different parameters for each.

check “shape” parameter of physics.addBody() function. You can create 8 point polygon per shape. If not enough then you can create multi-shape body even with different parameters for each.