It took me a few days to understand what was going on…
In my project I use ScrollView filled-in with paragraphs and titles of text returned as database search results.
Both the title & paragraph have an invisible rect-object as a transparent background with a listener which redirects to another scene when clicked (I mean “tap”, not “touch”).
If I initiate another database search, I delete everything from the ScrollView and fill it in with new search results.
I also have a couple of buttons which show previous 20 and next 20 results, they work exactly in the same manner: the previous results are removed and new are drawn and added…
Now look what I found when I click a button to show previous results: the ScrollView is updated SO QUICKLY that a touch of button works as a tap-event on an object which was created a millisecond ago! I call it hyper-tap.
Any ideas how to avoid it? (To my mind there must be a proper function to virtually abort a touch/tap/move event as I described here… Still not answered thought.
Added later: going to a transitional scene and then going back helps, but I do not want to reload the scene, I would prefer to update the ScrollView… still