hi, I have this at the end on my main.lua
audio.reserveChannels( 1 )
-- Reduce the overall volume of the channel
audio.setVolume( 1, { channel=1 } )
-- Load audio
musicTrack = audio.loadStream( "audio/Tom.wav",system.ResourceDirectory)
-- Play the background music on channel 1, loop infinitely
audio.play( musicTrack, { channel=1, loops=-1 } )
but I cant hear any sound at all… I suspect it may be because I am using the Linux version of solar2d, but maybe not, any ideas?