Hey, I’m trying to create a .app file for testing on a registered device. It went relatively smoothly, but we’re unable to install the app through itunes. The compiled app is actually called GAMENAME.app.zip, which is odd. It has all the graphics and sounds in their regular folders, and a “GAMENAME” file with no extension and some other odd files.
Are we not setting it up or installing it correctly? We went to iTunes -> File -> Install app.
On Apple OS’s, they use a folder with a .app extension. Apple knows to treat this special folder as an application. Inside the folder there will be various resources needed to run the app. To the OS the folder will show the App’s icon and double clicking on it will launch the actual executable included inside.
iTunes uses what’s known as a .ipa file. The .ipa file is a .zip of the .app folder with a few certain rules. Make a new folder called “Payload” (case sensitive). Put the .app inside the Payload folder. Right click on Payload to make a Payload.zip file. Then rename it to whatever your app name is.zip.
Alright, I followed those steps on the and now have my GAMENAME.zip file. This should be able to be loaded into Windows iTunes without issue, right?
Edit:
I added the .ipa file to his iTunes through a mac. It’s not showing up in his library. This is a huge pain, this iOS nonsense is wasting dozens of hours.
On Apple OS’s, they use a folder with a .app extension. Apple knows to treat this special folder as an application. Inside the folder there will be various resources needed to run the app. To the OS the folder will show the App’s icon and double clicking on it will launch the actual executable included inside.
iTunes uses what’s known as a .ipa file. The .ipa file is a .zip of the .app folder with a few certain rules. Make a new folder called “Payload” (case sensitive). Put the .app inside the Payload folder. Right click on Payload to make a Payload.zip file. Then rename it to whatever your app name is.zip.
Alright, I followed those steps on the and now have my GAMENAME.zip file. This should be able to be loaded into Windows iTunes without issue, right?
Edit:
I added the .ipa file to his iTunes through a mac. It’s not showing up in his library. This is a huge pain, this iOS nonsense is wasting dozens of hours.