I just installed the .ipa file in i-pad(IOS7).Application opens and remains as a black screen

Hello every one 

I am newbbi to corona.

I have made 1 game in corona.

I just installed the .ipa file in i-pad(IOS7).Application opens and remains as a black screen nothing happens.

Can any one tell me please how to make the application IOS-7 compatible with corona…?.

Each replay will be appreciated.

Thanks.

Which Corona #build are you using?

There shouldn´t be a problem with iOS 7.

And what does xCode terminal say?

As you can see i am a starter. i have not subscribed to corona’s pro version. 

so in this case what can i do? 

Thanks for quick reply

I am not quite sure about the latest public build (and the build published yesterday). Do you use the new Graphics 2.0 api in your app?

How do you install your app(s) on your ipad? Do you use Xcode´s organizer to drag and drop the files on your device?

I am using the version of corona V2013.2100 which is graphics 2.0 compatible Right…?? and installing on i-pad through i-tunes.

No i am not using x-code organiser to install in the i-pad device. And one more thing that i have build .ipa file using the (i-phone + i-pad ) universal config.  

You should follow the steps in this tutorial to debug what is happening in your application:

http://coronalabs.com/blog/2013/07/09/tutorial-basic-debugging/

And yes, build 2100 is based on the Graphics 2.0 engine.  And is compatible with iOS 7.

hii thegdog

first i went through the tutorial which u have posted.Thanks for the tutorial it was nice. 

i just installed the .ipa file in i-pad(ios-7). Application installed successfully but when i open that app screen remains black. no console msgs and no exception reported in console log. i am confused i am using the version V2013.2100 which is graphics2.0 compatible. can you please tell me so i can fix the problem and i am a starter so i can not access the daily builds also please help because i am not pro subscriber!.

Thanks 

Sorry, I can’t tell you how to fix the problem because I know nothing about your app.

There is likely a bug somewhere in your code, or possibly with how you are making an IPA file.  You can just use Xcode or the iPhone Configuration Utility to install the built app to your device without needing to create an IPA file.

Does your iPad have the correct provisioning files on it?

I highly recommend that you re-read that tutorial.  If you follow it, you will use Xcode’s Organizer to install your app where you don’t use a .ipa file, but install the app bundle directly.  There you can easily look at the console log from the device and see what error’s you’re getting.

This is very likely a case where you have a file name that has a case sensitivity problem.  It will work fine in the simulator, but crash on the device leaving you a black screen.  You could also have an issue with converting the app to a .ipa file that’s causing problems.  You could also have issues in your build.settings.

But the Xcode Organizer’s “Console” link will have messages that indicate what’s going on.

Rob

Hey rob!

got an error and solved the issue.Thanks for your valuable comments and for sharing your time on this topic!.

Cheers!! :D  :slight_smile:

Thanks Rob! and thegdog

   

Which Corona #build are you using?

There shouldn´t be a problem with iOS 7.

And what does xCode terminal say?

As you can see i am a starter. i have not subscribed to corona’s pro version. 

so in this case what can i do? 

Thanks for quick reply

I am not quite sure about the latest public build (and the build published yesterday). Do you use the new Graphics 2.0 api in your app?

How do you install your app(s) on your ipad? Do you use Xcode´s organizer to drag and drop the files on your device?

I am using the version of corona V2013.2100 which is graphics 2.0 compatible Right…?? and installing on i-pad through i-tunes.

No i am not using x-code organiser to install in the i-pad device. And one more thing that i have build .ipa file using the (i-phone + i-pad ) universal config.  

You should follow the steps in this tutorial to debug what is happening in your application:

http://coronalabs.com/blog/2013/07/09/tutorial-basic-debugging/

And yes, build 2100 is based on the Graphics 2.0 engine.  And is compatible with iOS 7.

hii thegdog

first i went through the tutorial which u have posted.Thanks for the tutorial it was nice. 

i just installed the .ipa file in i-pad(ios-7). Application installed successfully but when i open that app screen remains black. no console msgs and no exception reported in console log. i am confused i am using the version V2013.2100 which is graphics2.0 compatible. can you please tell me so i can fix the problem and i am a starter so i can not access the daily builds also please help because i am not pro subscriber!.

Thanks 

Sorry, I can’t tell you how to fix the problem because I know nothing about your app.

There is likely a bug somewhere in your code, or possibly with how you are making an IPA file.  You can just use Xcode or the iPhone Configuration Utility to install the built app to your device without needing to create an IPA file.

Does your iPad have the correct provisioning files on it?

I highly recommend that you re-read that tutorial.  If you follow it, you will use Xcode’s Organizer to install your app where you don’t use a .ipa file, but install the app bundle directly.  There you can easily look at the console log from the device and see what error’s you’re getting.

This is very likely a case where you have a file name that has a case sensitivity problem.  It will work fine in the simulator, but crash on the device leaving you a black screen.  You could also have an issue with converting the app to a .ipa file that’s causing problems.  You could also have issues in your build.settings.

But the Xcode Organizer’s “Console” link will have messages that indicate what’s going on.

Rob

Hey rob!

got an error and solved the issue.Thanks for your valuable comments and for sharing your time on this topic!.

Cheers!! :D  :slight_smile:

Thanks Rob! and thegdog