I will not build Android and Corona Enterprise!

eclipse Android SDK is OK! 

I can use eclipse write java code and compiled into APK App!

But I can not use Corona Enterprise for Android!

MyNamedeMacBook-Pro:android MyName$ ./build.sh “/Applications/eclipse/sdk”

CORONA_PATH: …/…/…

Updated local.properties

build.xml: Found version-tag: custom. File will not be updated.

Updated file ./proguard-project.txt

Error: The project either has no target set or the target is invalid.

Please provide a --target to the ‘android update’ command.

Error: The project either has no target set or the target is invalid.

Please provide a --target to the ‘android update’ command.

Using Corona Enterprise Dir: …/…/…

./build.sh: line 95: ant: command not found

Exiting due to errors (above)

I am not understand!!

Is there a more simple teaching or instructional videos!?

How do I change the AndroidManifest.xml!?

Thank you!

Hi,

First you must install ant to build your project. 

1 - Download and install macport: http://www.macports.org/install.php

2 - Open Terminal and type sudo port install apache-ant

3 - Try build your project again.

I try!!
very thank you!!! :)  :)  :)  :slight_smile:

(◕‿◕)

I vote you use brew over macports: http://brew.sh/

  1. install brew

  2. run brew update

  3. brew install ant

  4. done

Hi Gremlin Interactive,

I have a problem. Can you help you?

My project build with corona enterprise successfully. But when i load scene1.lua from code generated by ComposerGUI and i got an error ‘getObjectByTag <a nil value>’. I think enterprise was a lack of library read file scene1.ccscene. I build my project with server corona and everything still okay. Can you fix it?

 

Thanks.

Sorry, I haven’t used Composer yet myself so I don’t know. I would suggest that you bring this to the attention of Rob or Brent, they should have a better idea :slight_smile:

Thanks for your reply, I have a question:

Can you tell me what tool you use to dev game or current what tool support for dev game is the best?

Thanks again!!!

So I  install hanhatlinh91vn’s  provided methods!

I also install Gremlin Interactive’s  provided methods !?

Or I only installed Gremlin Interactive’s provided methods on it!?

hanhatlinh91vn

Gremlin Interactive™

very thank you!

because the trial version of Corona Enterprises ,so build is complicated!? 

If I buy  Corona Enterprise Edition also build is complicated!? 

Thank you!

Hi purpleMoon,

1 -  Choose one you want.

2 -  Corona Enterprise Edition also build is same way with The trial version.

HI
I choose Gremlin Interactive™’s  provided methods!

MyNamedeMacBook-Pro:~ myname$ brew install ant

==> Downloading https://downloads.sf.net/project/machomebrew/Bottles/ant-1.9.4.m

######################################################################## 100.0%

==> Pouring ant-1.9.4.mavericks.bottle.tar.gz

/usr/local/Cellar/ant/1.9.4: 1597 files, 39M

I have installed ant !?
so I can  build my project !?

very thank you!

Hi,

if you build your project don’t show error: “ant: command not found” that is íntalled ant successful…

HI!!!

I build project successful!!!
Thank you!!!
very thank you!

HI

android update project --path $PWD --target “android-16”
android update project --path /Applications/CoronaEnterprise/Corona/android/lib/Corona --target “android-16”
 

-bash: android: command not found

I have coding error!?

help me!
Thank you!

android command is link to file android in /Users/“mac’s name”/adt-bundle-mac-x86_64/sdk/tools/, so you can change android by /Users/“mac’s name”/adt-bundle-mac-x86_64/sdk/tools/android

I am ok!
very thank you!
 

Hi,

First you must install ant to build your project. 

1 - Download and install macport: http://www.macports.org/install.php

2 - Open Terminal and type sudo port install apache-ant

3 - Try build your project again.

I try!!
very thank you!!! :)  :)  :)  :slight_smile:

(◕‿◕)

I vote you use brew over macports: http://brew.sh/

  1. install brew

  2. run brew update

  3. brew install ant

  4. done

Hi Gremlin Interactive,

I have a problem. Can you help you?

My project build with corona enterprise successfully. But when i load scene1.lua from code generated by ComposerGUI and i got an error ‘getObjectByTag <a nil value>’. I think enterprise was a lack of library read file scene1.ccscene. I build my project with server corona and everything still okay. Can you fix it?

 

Thanks.