We recently updated 3 of our apps using exactly the same build of Corona as last time and we have two major issues with iAds - presumably due to changes in the ads library. Firstly, according to our iAds dashboard, no ad requests are being logged from any of the apps even though ads are still physically being displayed. Secondly, the iAds do not respond to touches so users aren’t able to click out and actually get anywhere from the ads. It almost seems as though the ad request is breaking part way through - the creative is getting pulled through and displayed ok but the request and impression aren’t being logged with Apple and the ad click is broken.
I sent a bug report to Corona 4 days ago and have heard nothing back as yet. To test that the problem wasn’t to do with our code I set up a blank project and simply included the iAds code listed here. When the ad position is at default (0,0) the ad shows up and can be clicked (although we can’t tell if the request is being logged or not). But when we change the y position to anything above 80px it becomes completely non-responsive, almost as though something is blocking the tap. This is in a totally blank project using both the latest build - 2090 and the build we had been working on previously (before the Graphics 2.0 update) - 1170 - and in both cases we are seeing the same issue. I thought it may have been something to do with the new Graphics 2.0 builds, as in the ads plugin was updated to work with it which broke it for older builds - but even this doesn’t seem to be the case.
Has anyone else had problems with iAds recently?
Any advice or suggestions would be appreciated - this is a hugely critical issue for us as we are losing thousands of dollars per day in revenue at the moment.