I’m running build 721 on my game with IAP. I’m testing store.restore but it doesn’t seem to fire. My transaction callback is printing all the events, and I never get a restored event.
I’m able to make purchases just fine. When I trigger the restore call the user password dialog comes up, but I never get a restored event.
I’m testing with a consumable item. Do consumable items have to be restored?
I tried testing with my app and the InAppDemo.
Any ideas on how to fix this?
[import]uid: 27183 topic_id: 20347 reply_id: 320347[/import]