Hi,
I’m creating a new game with its own store (iTunes Store).
Currently all items are loaded perfectly. Howvere, when the buy product button is touched and the the iTunes Login dialog box shows up, if the user decided to cancel and not entering the password, the Transaction listener is not being called at all (with a cancel, failed or any other state).
Is there any way to detect when the used decided to cancel the log in process?
I’d like to detect that in order to remove a banner indicating a purchase was going on.
Thanks