Ice Library simple issue

Hi everyone

I am using ice library to save and load information, and per exemple on the level one i wrote:

  
local GlobalValues = ice:loadBox ( "GlobalValues" )  
local StarsSave = GlobalValues:retrieve( "Stars" )  
  

and it open a connection between level one and ice library, and when i go to other screen and go back to the level one, it will create another connection between level one and ice library, and will increase the memory usage every time that i change the screen between level one and other screen, can be per exemple the screen to choose the levels, how can i clean/remove this connection between ice library and the level one? it works like a timer or a runtime, if we dont remove the timer and the runtime it will create various runtimes and timers every time that you open the screen that contains runtimes and timers.

Thanks [import]uid: 26056 topic_id: 23152 reply_id: 323152[/import]