I’m trying to build to submit to the app store, but I get these errors:
warning: Icon specified in the Info.plist not found under the top level app wrapper: Icon.png (-19007)
warning: Icon specified in the Info.plist not found under the top level app wrapper: Icon@2x.png (-19007)
warning: Icon specified in the Info.plist not found under the top level app wrapper: Icon-72.png (-19007)
warning: Icon specified in the Info.plist not found under the top level app wrapper: Icon-72@2x.png (-19007)
warning: iPhone/iPod Touch: Info.plist: Unable to verify icon dimensions, no icon found. You must define CFBundleIcons, CFBundleIconFiles, CFBundleIconFile, or provide a default Icon.png that is 57x57 (-19013)
warning: iPad: Info.plist: Unable to verify icon dimensions, no icon found. You must define CFBundleIcons, CFBundleIconFiles, CFBundleIconFile, or provide a default Icon-72.png that is 72x72 (-19013)
I do have CFBundleIconFiles defined in the build setting like so:
iphone =
{
plist =
{
UIPrerenderedIcon = true,
MinimumOSVersion = “5.0.0”,
CFBundleIconFiles = {
“Icon.png” ,
“Icon@2x.png” ,
“Icon-72.png” ,
“Icon-72@2x.png”,
},
},
},
Also, I do have all those icon files in the top level folder of my project, same place as the main.lua
The project builds just fine for devices and runs on both iphone and ipad.
I just have no idea what is wrong.
-Jerry