IDFA problem

Hi

We’re trying to upload 11 apps to the App Store. We’ve started development 1.5 years ago with Corona Enterprise and graphics 1.0. These apps are not easy to update to 2.0, because we’re on a tight schedule :frowning:

The apps are iOS only, and we’ve built a couple of plugins in xCode, so we’re building the apps using xCode. 

We’ve run into a slight problem concerning Apple’s IDFA rules. We have no advertisements in the apps whatsoever, and it’s important to us to exclude IDFA, because the apps are for children. But when I try to submit the apps I get the message ‘improper advertising identifier [IDFA] usage’.

What can I do to remove all ties to everything related to IDFA? 

kind regards,

Arthur

Try removing the AdSupport.framework from your Xcode project. However I’m not sure if Corona “V1” will compile without it.

The AdSupport framework was removed from the Corona core in 2014.2169, but that would require that you upgrade your projects to Graphics 2.0, which I assume isn’t an option for you at the moment.

Thanks I’ve tried removing adSupport. But it won’t compile… Any other options besides upgrading to 2.0?

Unfortunately, I don’t know of any other way… 

I wonder if weak linking against the ad support framework would also violate their rules? I didn’t see a definitive answer on this possible approach…

Throwing the idea out there…

@OCG Studios: Did you ever find a solution to this? It would be awesome to be able to submit a Graphics 1.0 project to Apple, and I’m thinking Corona Enterprise might be the only way.

HI,

We have submitted with some of the ads option on the itunes connect switched to on, i think the second and last option switched on, the apps got approved. :slight_smile:

@OCG Studios: Thanks, I might give that a shot then!

Try removing the AdSupport.framework from your Xcode project. However I’m not sure if Corona “V1” will compile without it.

The AdSupport framework was removed from the Corona core in 2014.2169, but that would require that you upgrade your projects to Graphics 2.0, which I assume isn’t an option for you at the moment.

Thanks I’ve tried removing adSupport. But it won’t compile… Any other options besides upgrading to 2.0?

Unfortunately, I don’t know of any other way… 

I wonder if weak linking against the ad support framework would also violate their rules? I didn’t see a definitive answer on this possible approach…

Throwing the idea out there…

@OCG Studios: Did you ever find a solution to this? It would be awesome to be able to submit a Graphics 1.0 project to Apple, and I’m thinking Corona Enterprise might be the only way.

HI,

We have submitted with some of the ads option on the itunes connect switched to on, i think the second and last option switched on, the apps got approved. :slight_smile:

@OCG Studios: Thanks, I might give that a shot then!