I have enemies in my game
then I have walls.
I have certain events that take place when the player collides with an object. This all works except I want the player to IGNORE these EVENTS when he collides with the walls but STILL collide.
I have enemies in my game
then I have walls.
I have certain events that take place when the player collides with an object. This all works except I want the player to IGNORE these EVENTS when he collides with the walls but STILL collide.