I’m building a botany game which features plants that can be crossbred to create new variations (seeds). I would like users to be able to share their seeds (JSON or XML data) with other users - within the Corona framework if possible but I’ll consider third party solutions. Does anyone have a method for accomplishing this in Corona?
I realize that it’s a highly hackable proposition (much like a public high-scores board) but as there will be millions of possible combinations of traits, I say, hackers have at it! It won’t really effect the gameplay (assuming I build a filter to eliminate bogus data).
Ideas anyone? A third party database? A committed server? Something simple and Corona-based that I’ve overlooked? To save time and headaches, I’m hoping for a packaged solution.
Thank you for any insights,
Jonathan