Image Colisions not accurate

I am creating a very simple Physics testing build and Im running into issue when using images.

When using newRect to create objects the collisions of the objects work correctly but when using images (still boxes) the images move into each other unlike the generate rectangles.

Heres a screenshot of what I mean(have have debug draw mode on

http://postimg.org/image/6et2ewv35/

*BUMP*

Hi @shaqaruden,

Are the images on a “canvas” the size that is shown in your screenshot? By default, Corona will trace a physics body around the size of the image. If you need to customize this, you’ll need to draw a polygon shape.

Best regards,

Brent Sorrentino

*BUMP*

Hi @shaqaruden,

Are the images on a “canvas” the size that is shown in your screenshot? By default, Corona will trace a physics body around the size of the image. If you need to customize this, you’ll need to draw a polygon shape.

Best regards,

Brent Sorrentino