Hi folks!
When I created a build on iOS view as iPhone 4 - 640x960, the background isn’t filling all screen of device and simulator, only this view.
But I build the same project on Windows and view as iPhone 4 - 640-960, it works fine.
I created a same image with @2x and size different, but hasn’t difference. Is there other solution?
Thanks!
config.lua:
application = { content = { width = aspectRatio \> 1.5 and 800 or math.ceil( 1200 / aspectRatio ), height = aspectRatio \< 1.5 and 1200 or math.ceil( 800 \* aspectRatio ), xAlign = "center", yAlign = "center", scale = "letterBox", fps = 30, imageSuffix = { ["@2x"] = 1.5, }, },