A lot of my sprites have pieces that are uniform throughout the animation. Does anyone know if it would be better performance-wise to cut that uniform part out and add it as a separate, joined object to the moving part of the sprite rather than to keep the whole thing as a redundant image?
The pieces would still need to be physics objects and be able to travel fluidly with the animated body. [import]uid: 89724 topic_id: 17826 reply_id: 317826[/import]