Im using a snapshot to render an image which is then scaled to fit the screen.
The image is a simple grid. I scale it down to 1/4 screen, take a snapshot and then scale the snapshot to fit the screen.
im using
display.setDefault( “magTextureFilter” , “nearest” )
display.setDefault( “minTextureFilter” , “nearest” )
On my laptop, 17" MacBook Pro, the image loses the lines of the grid as I would expect.
On my 2008 MacPro, the image retains the lines in the grid, they are not lost due to the scaling.
To me this says using “nearest” as the texture filter causes differences between hardware.
Anyone know why?