Hello there,
I have Image Scaling working properly in my game as of now, so as you might imagine I am using the display.newImageRect(“name.png”, 100, 100) format. However, looking at (and using) the methods for movieclip, I’m not exactly certain how I can combine the two to have image scaling with animation. I want to avoid sprite sheets at all costs as I am not doing anything beyond simple animation (but I do need that simple animation!).
Thanks for any help! [import]uid: 36054 topic_id: 7339 reply_id: 307339[/import]
[import]uid: 36054 topic_id: 7339 reply_id: 26014[/import]