Image shader

Hi guys, 

I was looking through the shader codes and found this one really interesting 

http://goo.gl/8LJOfA posted  by Icy Spark 

Was wondering if there is a way to apply this to an image?

i.e how could i incorporate texturesampler0 into this?  

Thank you. 

One way is to change the last line to

 return CoronaColorScale(vec4(texture2D(CoronaSampler0, texCoord).rgb \* col\*texcol,1.0));

This is kind of fun too:

 return CoronaColorScale(vec4(texture2D(CoronaSampler0, texCoord + (col\*texcol).xy).rgb \* col,1.0));

or

 return CoronaColorScale(vec4(texture2D(CoronaSampler0, texCoord + (col.zyx\*texcol).xy).rgb \* col,1.0));

(Other swizzlings of col give interesting results too.)

Wow they all look amazing. 

Thanks a lot :smiley:

One way is to change the last line to

 return CoronaColorScale(vec4(texture2D(CoronaSampler0, texCoord).rgb \* col\*texcol,1.0));

This is kind of fun too:

 return CoronaColorScale(vec4(texture2D(CoronaSampler0, texCoord + (col\*texcol).xy).rgb \* col,1.0));

or

 return CoronaColorScale(vec4(texture2D(CoronaSampler0, texCoord + (col.zyx\*texcol).xy).rgb \* col,1.0));

(Other swizzlings of col give interesting results too.)

Wow they all look amazing. 

Thanks a lot :smiley: