Images for android apps

Hi, I’m sure there is a very simple answer to this, but I can’t find it…

I’ve completed my app for iOS, I’ve a universal binary with both regular and @2x images included to take care of both lower res phones/touch and then iPad/iphone4.

I’m not looking to put my android version together - but I’m having a few issues with images, where I’m testing on a tablet device the images are defaulting to the low res version.

Are there any ‘quick wins’ I can put in place that will display the low res image on android phones and my higher res on tablets?

Thanks [import]uid: 125592 topic_id: 29276 reply_id: 329276[/import]

@neil6, I’m not sure if this would do the trick for you, but I changed my imageSuffix in config.lua when I noticed a similar issue. It now looks like:

imageSuffix =  
{  
 -- I used to have this set to 1.6 (instead of 1.4), but I changed it when I was   
 -- testing on an Android device  
 ["@2x"] = 1.4,   
 ["@4x"] = 4,  
},  

Naomi [import]uid: 67217 topic_id: 29276 reply_id: 117753[/import]