Images/ music wont appear in android build.

This is quite a problem for which i can find no solution. I am developing an app for android and decided to do an early build (to make sure everything was working). To my dismay there is a big issue. Though they work just fine in the simulator I cannot see any images or hear any sounds when I run the apk on my phone. 

I am using the storyboard API to display everything.

Can you think of anything that would cause this?

Link to my code here. This is really starting to aggravate me. :confused:

http://pastebin.com/SA7zSsTM

Well without any more details, all we can do is guess.  But the #1 above and by far reason why “It works in the simulator and not on the device” is a problem with file names.  On devices filenames are case sensitive and in the simulator they are not.

The filenames you are trying to load start with a capital letter and the extension’s first letter is also capital.  I highly suspect that the filename’s don’t have those capital letters.

Well that fixed the sound, but there are still no pictures. HERE is a link to a Zip with the apk and the full corona project folder.

:unsure:

Edit: URL removed

Nevermind, it works now, turns out I had a “well duh” moment with myself. :stuck_out_tongue:

Link to my code here. This is really starting to aggravate me. :confused:

http://pastebin.com/SA7zSsTM

Well without any more details, all we can do is guess.  But the #1 above and by far reason why “It works in the simulator and not on the device” is a problem with file names.  On devices filenames are case sensitive and in the simulator they are not.

The filenames you are trying to load start with a capital letter and the extension’s first letter is also capital.  I highly suspect that the filename’s don’t have those capital letters.

Well that fixed the sound, but there are still no pictures. HERE is a link to a Zip with the apk and the full corona project folder.

:unsure:

Edit: URL removed

Nevermind, it works now, turns out I had a “well duh” moment with myself. :stuck_out_tongue: