Images not being correctly placed in group since migrating to Graphics 2.0

Hey,

I have some code which would take a number of images and place them into a display group one underneath the other, essentially creating a parallax scrolling background which I could then scroll around in the game.  The existing V1 code made a use of x/yReferences and setReferencePoint to effectively position the images inside the group.  Since migrating to G2.0 I can’t seem to get the images to be placed below one another.  I have tried using “anchorChildren=true” when declaring the group as well - all I am getting is one image being placed over the other, no matter how many images that I have.

The existing G1.0 code is as follows:

[lua]

–level class constructor

return function(parent)

    local self = display.newGroup()

    self.anchorChildren = true

    parent:insert(self)

    for index, image in images(“levelFiles/grassland.%d.png”) do

        self:insert(image)

        image:setReferencePoint(display.BottomCenterReferencePoint)

        image.x, image.y = self.xReference, self.yReference

        self:setReferencePoint(display.TopCenterReferencePoint)

    end

    self:setReferencePoint(display.BottomCenterReferencePoint)

    return self

end

[/lua]

The G2.0 attempt:

[lua]

return function(parent)

    local self = display.newGroup()

    self.anchorChildren = true

    parent:insert(self)

    for index, image in images(“levelFiles/grassland.%d.png”) do

        self:insert(image)

        image.anchorX, image.anchorY = 0.5, 1 

        --image.x, image.y = self.xReference, self.yReference

        – 1. have tried replacing above references with the height/width of image - no luck

        – 2. can’t use anchors here as I need a pixel value - no luck

        self.anchorX, self.anchorY = 0.5, 0

    end

    self.anchorX, self.anchorY = 0.5, 1

    return self

end

[/lua]

Any help would be much appreciated.

Cheers,

Rich

Sorted it now.  Had to move the yReference of the group to the bottom on each iteration of the images loop.  Had to also change my transition that was made across the background.

Rich

Sorted it now.  Had to move the yReference of the group to the bottom on each iteration of the images loop.  Had to also change my transition that was made across the background.

Rich