I’m implementing AdMob interstitials, with the main ad code and adlistener in my main.lua
I’m having trouble where on one scene i’m runnning ads.load( “interstitial”, { appId=interstitialAppID, testMode=true } )
and then, on two scenes later I’m running ads.show(“interstitial”) - but when the ad is closed the adlistener seems to fire twice for “shown”…? And I’m using this event listener to load the next scene?
Also, when I only run ads.show, the second time I run the ad and close it, the main game seems to be running twice until it crashes…
I’m running the adverts on their own .lua - so I can simply circumvent them with an inapp purchase.
Should I be considering another way to preload and add interstitials ads - should the ads.load and ads.show be on the same .lua?