Hello everyone! I am fairly new here. Looking forward to making great apps using Corona SDK.
I am thinking of making an app that includes a daily quest system, where the quests will be taken from a pre-set list, and they are reset at a certain time of day (e.g. every 12 AM). Is there any way to implement that in corona SDK, especially the daily reset aspect? As for the listeners of the quests themselves, for the first iteration of this app I only want the players to see the list and are able to press ‘complete’ right away (no verification from the game at all, so more in the line of daily to-do list), so I think it won’t be complicated as I am a beginner after all. Pardon me if this question has already been asked. I tried looking for it using the search term daily, quest, reset, but didn’t find anything.
Also, is there a tutorial on how to create an in-game tutorial (as in the introduction of the game itself when the player first opens the app, and will only appear once)? I don’t know if there’s a better way of doing it but what I gather is if the player has completed the tutorial, the app saves a file/marker and the next time they open the app, when the “play” button in the menu is pressed the composer checks for that saved marker, and if it exists, it will load the actual gameplay scene instead the tutorial scene. Would that be ideal? I tried looking for the guides but the search term ‘tutorial’ only yielded basic tutorial pages.
Thank you in advance!