The tiled editor allows users to place tile objects in arbitrary (non grid aligned) positions within a map. This would have been quite an elegant solution for some functionality that I am currently trying to implement within our game.
It would be pretty cool if MTE supported visible tile objects that are placed in non grid aligned positions on object layers .
(I can get around this at the moment but it requires designing our objects that span 3 tiles to be grid aligned, so placement is a bit less flexible).
Best,
Steven