Improvements toTiled object layer support and visible tile objects on object layers

The tiled editor allows users to place tile objects in arbitrary (non grid aligned) positions within a map. This would have been quite an elegant solution for some functionality that I am currently trying to implement within our game. 

It would be pretty cool if MTE  supported visible tile objects that are placed  in non grid aligned  positions on object layers .

(I can get around this at the moment  but it requires designing our objects that span 3 tiles to be grid aligned, so placement is a bit less flexible).

Best,

Steven

ooops! my bad. 

Just noticed the mte.drawObjects command. Above is already supported. Nice!

ooops! my bad. 

Just noticed the mte.drawObjects command. Above is already supported. Nice!