As Corona spits out objective-c code does anyone have any thoughts if it would be possible to incorporate the AddMob Libraries and needed code to get adverts on your app as that would be great for a free app that I (generate some revenue) as I have spend months on it and also a way to advertise another paid for app I am working on (which seems to be the model now) [import]uid: 5872 topic_id: 1035 reply_id: 301035[/import]
I think you are misinformed. CORONA does not create Xcode which you then can modify. Right now you can only worl on the lua level. Adding stuff from 3rd party libraries is impossible at the moment. [import]uid: 5712 topic_id: 1035 reply_id: 2546[/import]
Tying this thread into a later one - someone came up with an interesting trick for integrating AdMob via small web views in Corona, and their app was accepted this week with AdMob included:
http://www.ludicroussoftware.com/corona/admob-ad-support-in-corona/
Update – user Matt P. sent this note regarding Beta 5:
The new beta 5 of corona came out today and it messes up your solution as it now allows the webkit to scale the html window
The solution is to add this into the head<br><meta name="viewport" content="width=320; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;">
<br>
That then completes your solution as the window will lose all the scaling control
Matt
[import]uid: 3007 topic_id: 1035 reply_id: 3098[/import]
Yes I found that post and have a version of my app working with add mob thanks for the update on brat 5 etc.(I am not using that yet) [import]uid: 5872 topic_id: 1035 reply_id: 3116[/import]