Hey guys, I’ve read in the forum about Apple rejecting apps that submit Lite Versions of their app because they instead want us to release the app as free but with an in-app purchase to unlock the app. I guess this is supposed to minimize the clutter of Lite vs. Full versions in the App Store.
There are 2 problems though with releasing apps with in-app purchases. First, you can’t give away promo codes because promo codes don’t work on in-app purchases. Second, your app doesn’t qualify for Apple’s Volume Purchasing Program, so educational apps like mine can’t be purchased in bulk.
So my question to you guys is, has anyone successfully released a Lite and Full version of their app within the last couple of months? I’m thinking of moving away from the in-app purchase model and instead going with a Lite and Full version, but I’m afraid if I do that Apple will reject us based on their new stricter guidelines. Anyone with some advice?
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