I had recently started another topic on experiencing quite severe stutter on one our mobiles apps that we are now working on porting to PC and Mac.
There doesn’t seem to be a workaround for that problem so we’ve done some testing with running the desktop builds on 30FPS and the stutter is more tolerable under this configuration. However, most devices with dedicated graphics are able to run this project at 60 fps as well so we don’t want to universally run all versions of our app at 30 fps.
I tried implementing a simple system to skip our programme’s update routine every other frame to get the 30fps effect but the engine still continues to run at 60 fps so the jitters don’t go away-- is there any way in which we could include an option in the app that could allow users to switch between 60 and 30 fps?
A search of the forum indicates that this is not an uncommon problem but running on 30 fps certainly seems to help so an option to do this from inside the app could potentially be helpful to many developers.
Thanks