In-App Purchase Rejected

Hi guys,
I have submitted for review an in app purchase product. However, it got rejected without any notification and under the languages section, there is a label ‘rejected’.
I have absolutely no idea why it got rejected.
Would appreciate help.

Marco
[import]uid: 7518 topic_id: 13916 reply_id: 313916[/import]

I got the same…
The app is still in review.
Anybody experienced with this?

How got you over it? [import]uid: 70114 topic_id: 13916 reply_id: 52331[/import]

Hello, have you guys solved this problem? I have the same situation here and I have absolutely no idea of what is wrong with my in-app purchase [import]uid: 44101 topic_id: 13916 reply_id: 52932[/import]

I experience this to. I chalked it up to the fact that I’ve self-rejected my app binary and that Apple was auto-rejecting the IAP. I’m pretty sure Apple needs a valid binary in the cue along with the associated IAP submissions.

But maybe there’s something else going on, hopefully not on the Corona side. Has anyone had a successful IAP submission lately?

[import]uid: 9422 topic_id: 13916 reply_id: 52961[/import]

My IAP products was rejected because I used a “consumable” to made a subscription. That was doable in the older days but now it’s forbidden. Next thing - I used one of them to made a 2-day subscription (for test) - that’s also forbidden - 7 days minimum.

So I’m in the next round now :wink: [import]uid: 70114 topic_id: 13916 reply_id: 53012[/import]

Got an app submitted and approved this morning with IAP, no issues. (Using three different consumables, no subs, English only.)

Gugu, what was your screenshot like? What languages did you add?

Peach :slight_smile: [import]uid: 52491 topic_id: 13916 reply_id: 53027[/import]

Because of the Lodsys debacle, Apple was rejecting IAP driven apps for a while. Might be still the case and Peach was just lucky to get through. [import]uid: 5712 topic_id: 13916 reply_id: 53043[/import]

Possibly, although I know three other devs who have had IAP apps (Corona ones) approved in the past three days as well - one the day before me and one about 4 hours ago. [import]uid: 52491 topic_id: 13916 reply_id: 53181[/import]

Hi Peach and all guys,

I have used english only. Now I think that Apple rejected my IAP because I would like to use IAP for remove Ads.
I have read in the various blogs that Apple can’t permit to remove ads via IAP. It’s possible?

Regards
Marco
[import]uid: 7518 topic_id: 13916 reply_id: 53579[/import]

Hi all, I just got my game AND in-app purchase approved!.

Looks like what XenonBL said about a valid binary needed is correct. My in-app purchase was rejected twice when my binary was in status “Developer Rejected”, this last time I uploaded my final binary and everything went OK! :slight_smile:

By the way, the review/approval took about 5 days, previous rejections were made in less than 48 hours. [import]uid: 44101 topic_id: 13916 reply_id: 53939[/import]

@miu --thanks for the confirmation. I can breathe a little easier (although I’m still really hating all these hoops I need to jump through just test IAP).

And congrats on getting your app approved! What’s it called?

[import]uid: 9422 topic_id: 13916 reply_id: 53958[/import]

@peach & @Miu Games - what are the names of the games you produced with the in-app purchases? I’d love to download them and give them a try! [import]uid: 82194 topic_id: 13916 reply_id: 59724[/import]

Try Pixel Slice Plus. (iPhone Version.) :slight_smile: [import]uid: 52491 topic_id: 13916 reply_id: 59845[/import]

Sorry about taking so long to answer, my game had a serious bug and the new version was approved today.

@XenonBL and @djtan42 thank you very much for asking, my game is called Proteggo and is now available on the app store and the android market, I hope you enjoy it :slight_smile:

Raúl Beltrán
MIU Games
http://miugames.com [import]uid: 44101 topic_id: 13916 reply_id: 59862[/import]