I am planning on uploading my game to Apple and Google. My game will have In-App purchases. I have code in the game that saves the information but I’m not sure how this would work once it is connected to Google and Apple.
My first assumption is that the save to table code in my game saves the data to the players device.
What do I need to do so that I have access to the data for analytics and tracking purposes?
Will the data be available for me under my Google and Apple Account?
If the player purchases save 10 moves and assume the data is stored on my Apple account and say there is a glitch somehow on their device and
a) the player said they did not receive the 10 moves or
b) the player received the moves they purchased but then tell me they didn’t
What do I need to do to resolve such an issue?
I’m basically trying to understand how this part of the process would work.
Thanks - I appreciate any help in understanding.
Lori