in-game thumbnails

Is it possible to create in-game thumbnails with something that appears on screen??

I imagine a way to do this would be to take a screen shot, save it in temporary or documents directory (depends on you and what you want to do with it) and scale it after re loading it.
But i believe there must be a way to determine the size of that image so that it is not stored as a whole content width and height image, but as a thumbnail. In this way, you save memory.

Anyone got any idea?? [import]uid: 105206 topic_id: 22360 reply_id: 322360[/import]

set the isVisible to false and then use it like you would, but it wouldn’t be visible on screen, get the position, set the position, get the sizes, etc. [import]uid: 3826 topic_id: 22360 reply_id: 89202[/import]

The idea for this is to generate a thumbnail of the current gameplay in order to be saved with your game save.
Then, in a load screen, all saves should appear with it’s corresponding thumbnail.
I believe i should use display.save but i’m having some troubles with it.
When on the simulator, where is this image saved if i’m working with Documents directory? [import]uid: 105206 topic_id: 22360 reply_id: 89650[/import]