InApp purchase and 3rd party libraries

Does either corona version support InApp purchase on iOS platform? Also how would one integrate social networking tools like OpenFeint?

If corona does not support In App purchase what is the prescribed solution?

Similarly if corona does not support third party social networking APIs like OpenFeint, what options are available or supported in Lua?

Is there a way to include native library path in corona at build time and load them via C/native API support in Lua?

Thanks! [import]uid: 6769 topic_id: 2281 reply_id: 302281[/import]

We have a whole thread on inApp purchases at

http://developer.anscamobile.com/forum/2010/02/10/gamekitin-app-purchase

and OpenFeint is supported on the Corona Game Edition.

There are several apps built with Corona GE that use the OpenFeint integration.

See

http://www.anscamobile.com/corona/games/index.html

Carlos [import]uid: 24 topic_id: 2281 reply_id: 6889[/import]

Hello and thanks for the quick reply, I will look more closely at the feature list before asking next time. :wink:

It looks like the thread you referenced on IAP was over a year old with much noise, anecdotal information, or referencing older or outdated ADC dev agreements.

Wondering if your team could create a “live” document that could outline some workarounds for IAP and perhaps how that problem was solved? The goal is something that would serve as a “guide” for monetizing a freebie game without multiple versions on the app store (or even marketplace although I don’t really care about android atm).

Side Note:
One of the technical problems that was pointed out was supporting all the platforms for a given function. Why not take the php approach and just use a naming convention for platform specific functions? (i.e. ios_iap_approve…) For something that is IOS platform specific I would expect to fail when invoked on the android platform. As usual it would be the onus of the developer to disable the feature if they were testing on another platform. Maybe we can all agree to some extent that the further we abstract the device the more we degrade (or at least divest) the user experience. [import]uid: 6769 topic_id: 2281 reply_id: 6903[/import]

@joshgraha: That discussion is going on right now. We are trying to figure out some workarounds. Please join in for your input. [import]uid: 8192 topic_id: 2281 reply_id: 6912[/import]

I am new to ansca.

Are there any new developments on in app purchase function?
I am a bit confused by the many threads I have read. Can we do IAP through Openfeint? Otherwise, how can I create in app purchase within my app?

Thanks [import]uid: 8004 topic_id: 2281 reply_id: 10422[/import]

It is supposed to be implemented shortly. We are all waiting for it and ANSCA has assured us that it is their top priority. [import]uid: 8192 topic_id: 2281 reply_id: 10433[/import]