I’ve been working to get our app compatible with iOS 11 / Xcode 9 / iPhone X. I’ve done the new icon set up and I switched from the old LaunchScreen.nib to the LaunchScreen.storyboardc method as described in the development guides. I’m running into two issues.
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The launch screen works with one version of our app (IAP), but with our paid version, it doesn’t. Through trial and error, I’ve discovered that setting up the paid app normally, and ONLY changing the provisioning profile to that of the IAP version, the launch screen will work! I am completely out of ideas as to why the launch screen would behave this way. Any ideas?
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The launch screen doesn’t show up in the simulator regardless of app build.
Thanks for any help resolving this issue.
I’m using the latest build Corona 2017.3163 and Xcode 9.0.