Inconsistent value of safeActualContentHeight

Hello,

I am working with “adaptive” scale. I am using Corona Simulator (view as iphone 6). When I do:

print(display.safeActualContentHeight)

I get different values at different part of the code. First time I print, I get 647, later I print the same value again but I get 667.

Anyone have any idea please?

Thanks in advance

Nevermind, I probably should not have called to see the value before the first scene’s create() function.