Hi folks,
finally… today I was able to start the damn simulator from my IndeED port. During the last weeks I pulled out my no more existing hair about this. And was about to give up. Now I can finally go further and port/add the features to IndeED. If you don’t mind tempory programmers art for the icon… here is a little screenshot:
The UI is not final but I just wanted to share my happy moment. You can’t imagine how frustrated I was about not being able to get it working. But now I f…k…g did it. YEAH!!!
So what is IndeED? In its windows days (2002-2007) it was a code editor/IDE for a lot of basic dialects. BlitzMax, Blitz3D, IBasic Pro, HotBasic, etc.
Here is a screenshot from the never released successor of it:
http://www.screencast.com/users/MikeHart/folders/Jing/media/91fede12-b972-4ca3-ad54-23fae0dfd805
I made the mistake by supporting to many languages at the same time with the full feature set. That was VERY difficult to maintain. A serious computer crash and not able to setup my dev system the way it needed to be (DELPHI and its components) basically rendered IndeED dead in 2008.
Now in 2010/2011 I will resurrect IndeED as an editor/IDE.
Stay tune and if you want, let me know which features you would like to see in an IDE/Editor.
[import]uid: 5712 topic_id: 4865 reply_id: 304865[/import]