I am currently having a problem in relation to performance on ios/android.
When a level starts for the first 5-7 seconds or so everything seems to run slowly. After that time everything seems to run perfectly.
I am not sure if I am doing anything wrong in general but I am wondering if it has to do with setting up the level. Between adding assets and music, etc I wonder if that is causing any animations to have heavy framerate drops. Would a preloader help?
If it would help would someone be able to explain to me exactly how they work? I have tried to do a bit of reaserch myself but do not exactly understand how it all works and how to implement it.
Any help would be greatly appreciated. [import]uid: 69531 topic_id: 17941 reply_id: 317941[/import]
[import]uid: 12482 topic_id: 17941 reply_id: 68513[/import]