Inneractive ads banner not appearing on Android devices

Hi,

I just tried adding ads with Inneractive to my app but I don’t see any ads appear on the device. I don’t even see a black box where the ad should appear. The simulator indicates that it can’t show the ads but I don’t get any errors there otherwise.

I’m using the Storyboard API and initialize the ads in my main.lua file and pass that variable through the event object to my first scene. I then access it there and run the “show” method. I’ve tried testing on the Galaxy Nexus and the Nexus 7 tablet.

Any ideas?

Thx! Ken [import]uid: 72317 topic_id: 34004 reply_id: 334004[/import]

Did you set up an android campaign on Inneractive’s site?

What does the console log say? You should get messages when it tries to get an add.

It could just be a low fill rate too.
[import]uid: 199310 topic_id: 34004 reply_id: 135194[/import]

By console do you mean in the Corona simulator? It just says that the simulator doesn’t support ads.

If the fill rate is too low would I not still see a rectangle or some empty graphic where the ad would normally appear?

Thx! [import]uid: 72317 topic_id: 34004 reply_id: 135199[/import]

No when I mean console log, I mean tethering your device via USB to your machine and in the case of android running “adb logcat” to see the devices console log.

In my experience if I don’t get an ad, the block where it supposed to go just shows whatever is behind where the ad should be (background in most cases)
[import]uid: 199310 topic_id: 34004 reply_id: 135202[/import]

Got it, thx! Do I just download that adb utility and run it? I don’t seem to have it on my Mac (OS X 10.7.5). Sorry, I’m new to the whole Android thing (I’m all Apple).

Also to clarify, you mean to say that when an ad ins’t served you’ll see no evidence of a banner at all and instead will see whatever graphics you have normally? (as if the alpha of the ad banner is set to 0)

Thx! [import]uid: 72317 topic_id: 34004 reply_id: 135204[/import]

See this blog post on setting up ADB…

http://esausilva.com/2010/10/02/how-to-set-up-adb-android-debug-bridge-in-mac-osx/
Yes, if there is no ad delivered, its like it’s alpha is 0 [import]uid: 199310 topic_id: 34004 reply_id: 135208[/import]

Thanks for the link. I’ll check that out shortly.

Too bad that ads can’t be seen in the Corona simulator. Would be great if setting the ‘testMode’ param to True would produce a dummy rect representation of the banner specified.

Lastly, if choosing, say the ‘banner320x48’ version and you’d like to center it at the bottom of the screen given the use of Corona’s dynamic scaling feature one would use code like this?:

ads.show( “banner728x90”, { x=display.contentCenterX, y=display.contentHeight-48, interval=5, testMode=false } )

or would some other calculation be needed for the Y value? I’m asking you this as I read and used your “Ultimate config.lua File” article which I found to be really helpful! I condensed the code a bit and included a tip from Ninja Pig about setting the mode to ZoomStretch for Android devices which worked perfectly in my case. [import]uid: 72317 topic_id: 34004 reply_id: 135247[/import]

Did you set up an android campaign on Inneractive’s site?

What does the console log say? You should get messages when it tries to get an add.

It could just be a low fill rate too.
[import]uid: 199310 topic_id: 34004 reply_id: 135194[/import]

By console do you mean in the Corona simulator? It just says that the simulator doesn’t support ads.

If the fill rate is too low would I not still see a rectangle or some empty graphic where the ad would normally appear?

Thx! [import]uid: 72317 topic_id: 34004 reply_id: 135199[/import]

No when I mean console log, I mean tethering your device via USB to your machine and in the case of android running “adb logcat” to see the devices console log.

In my experience if I don’t get an ad, the block where it supposed to go just shows whatever is behind where the ad should be (background in most cases)
[import]uid: 199310 topic_id: 34004 reply_id: 135202[/import]

Got it, thx! Do I just download that adb utility and run it? I don’t seem to have it on my Mac (OS X 10.7.5). Sorry, I’m new to the whole Android thing (I’m all Apple).

Also to clarify, you mean to say that when an ad ins’t served you’ll see no evidence of a banner at all and instead will see whatever graphics you have normally? (as if the alpha of the ad banner is set to 0)

Thx! [import]uid: 72317 topic_id: 34004 reply_id: 135204[/import]

See this blog post on setting up ADB…

http://esausilva.com/2010/10/02/how-to-set-up-adb-android-debug-bridge-in-mac-osx/
Yes, if there is no ad delivered, its like it’s alpha is 0 [import]uid: 199310 topic_id: 34004 reply_id: 135208[/import]

Thanks for the link. I’ll check that out shortly.

Too bad that ads can’t be seen in the Corona simulator. Would be great if setting the ‘testMode’ param to True would produce a dummy rect representation of the banner specified.

Lastly, if choosing, say the ‘banner320x48’ version and you’d like to center it at the bottom of the screen given the use of Corona’s dynamic scaling feature one would use code like this?:

ads.show( “banner728x90”, { x=display.contentCenterX, y=display.contentHeight-48, interval=5, testMode=false } )

or would some other calculation be needed for the Y value? I’m asking you this as I read and used your “Ultimate config.lua File” article which I found to be really helpful! I condensed the code a bit and included a tip from Ninja Pig about setting the mode to ZoomStretch for Android devices which worked perfectly in my case. [import]uid: 72317 topic_id: 34004 reply_id: 135247[/import]