i think it does slow it down… reading properties of display objects doesnt seem to be fast
also note my comment from the other thread
“the loop could be optimized because some objects in the array are not going to be anywhere near the visible screen anyway”
if it’s a horizontal scroller, if I plot by row then column instead of column then row, it’s easier to tell which chunk of the array I need to look at, because i can disregard tiles that are outside (viewport + speed) or whatever, although I haven’t worked that algorithm yet. This problem is made worse when objects can move as in this thread http://developer.anscamobile.com/forum/2010/11/22/scrolling-large-non-tiled-world-objects or if my scrolling is 4-way… in which case i need to probably be looking at strille’s method
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