I reported this bug a couple of months ago but haven’t heard anything at all. This bug is a major issue for us, and I’m not sure what to do next.
The bug does not occur in the simulator, only on physical iOS devices.
These few lines of code, where a mask is applied to a display group, will crash the app every time on an iPad, simply when the user taps the white block. On iPhone it takes a while of touching the screen around and on the white block. This is still happening in the latest daily build, 2012.722. It does not happen in the second to last stable build: 591.
[code]local group = display.newGroup()
local block = display.newRect(0,0,200,50)
group:insert(block)
local mask = graphics.newMask(“mask.png”)
group:setMask(mask)
group.x = 160
group.y = 240[/code]
mask.png is a simple mask, a white block 200x80 with a 3 pixel black border.
Any help, or confirmation from someone else that this is a bug, and I’m not doing something stoopid, would be sincerely appreciated. [import]uid: 35618 topic_id: 20142 reply_id: 320142[/import]