heres a screen shot this only happens in IOS heres my config and build settings
Screenshot https://www.dropbox.com/s/x6gmrvwu2sac0c5/Screenshot_0%20%286%29.png?dl=0
– config.lua
application =
{
content =
{
width = 320,
height = 480,
scale = “zoomStretch”,
fps = 30,
imageSuffix =
{
["@2x"] = 2,
},
},
}
settings =
{
plugins = {
[“plugin.google.play.services”] =
{
publisherId = “com.coronalabs”
},
[“CoronaProvider.gameNetwork.google”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { android=true },
},
},
orientation =
{
default = “landscapeRight”,
supported = { “landscapeRight” }
},
android =
{
googlePlayGamesAppId = “68908881466”, --insert your app id number for google game services
usesPermissions =
{
“android.permission.INTERNET”,
“com.android.vending.CHECK_LICENSE”,
“android.permission.READ_PHONE_STATE”,
“android.permission.ACCESS_NETWORK_STATE”,
},
},
iphone =
{
plist =
{
UIApplicationExitsOnSuspend = false,
UIPrerenderedIcon = true,
UIStatusBarHidden = true,
CFBundleIconFile = “Icon.png”,
CFBundleIconFiles =
{
“Icon.png”,
“Icon@2x.png”,
“Icon-60.png”,
“Icon-60@2x.png”,
“Icon-72.png”,
“Icon-72@2x.png”,
“Icon-76.png”,
“Icon-76@2x.png”,
“Icon-Small.png”,
“Icon-Small@2x.png”,
“Icon-Small-40.png”,
“Icon-Small-40@2x.png”,
“Icon-Small-50.png”,
“Icon-Small-50@2x.png”,
},
UIApplicationExitsOnSuspend = false, – must be false for single sign-on to work
FacebookAppID = 742226882478749,
CFBundleURLTypes =
{
{
CFBundleURLSchemes =
{
742226882478749,
}
}
}
}
}
}