My program works fine in simulator, both under windows and mac, but when I load it on a real iOS device, images fail to appear. The entirety of my program:
The png file is located in the same folder folder where main.lua is located. It is a 200x200 image file.
Running in simulator (Windows or Mac), viewing any device, the image is shown at screen center. On a real iOS device, no image is shown. What is going on here? [import]uid: 157797 topic_id: 36352 reply_id: 336352[/import]
@rmbsoft: yes, the case is all lower for everything.
I’m stumped so far, maybe there’s something weird about my png file? But it works everywhere else. [import]uid: 157797 topic_id: 36352 reply_id: 144420[/import]
I had a problem like that once. It turned out I hadn’t saved an actual png file even though I gave it a png extension. It was actually a psd file, or perhaps a jpg. So make sure when you save your png it is actually being saved as a png. Don’t know why it worked in the simulator, but it did.
[import]uid: 9422 topic_id: 36352 reply_id: 144426[/import]
As unbelievable as it seemed, that was exactly the problem. The graphic files were generated by a php script that I wrote to do downscaling, and it was naming them png files, but they were actually jpg’s. Wow.
Thanks!
Fritz
[import]uid: 157797 topic_id: 36352 reply_id: 144495[/import]
@rmbsoft: yes, the case is all lower for everything.
I’m stumped so far, maybe there’s something weird about my png file? But it works everywhere else. [import]uid: 157797 topic_id: 36352 reply_id: 144420[/import]
I had a problem like that once. It turned out I hadn’t saved an actual png file even though I gave it a png extension. It was actually a psd file, or perhaps a jpg. So make sure when you save your png it is actually being saved as a png. Don’t know why it worked in the simulator, but it did.
[import]uid: 9422 topic_id: 36352 reply_id: 144426[/import]
As unbelievable as it seemed, that was exactly the problem. The graphic files were generated by a php script that I wrote to do downscaling, and it was naming them png files, but they were actually jpg’s. Wow.
Thanks!
Fritz
[import]uid: 157797 topic_id: 36352 reply_id: 144495[/import]
@rmbsoft: yes, the case is all lower for everything.
I’m stumped so far, maybe there’s something weird about my png file? But it works everywhere else. [import]uid: 157797 topic_id: 36352 reply_id: 144420[/import]
I had a problem like that once. It turned out I hadn’t saved an actual png file even though I gave it a png extension. It was actually a psd file, or perhaps a jpg. So make sure when you save your png it is actually being saved as a png. Don’t know why it worked in the simulator, but it did.
[import]uid: 9422 topic_id: 36352 reply_id: 144426[/import]
As unbelievable as it seemed, that was exactly the problem. The graphic files were generated by a php script that I wrote to do downscaling, and it was naming them png files, but they were actually jpg’s. Wow.
Thanks!
Fritz
[import]uid: 157797 topic_id: 36352 reply_id: 144495[/import]
@rmbsoft: yes, the case is all lower for everything.
I’m stumped so far, maybe there’s something weird about my png file? But it works everywhere else. [import]uid: 157797 topic_id: 36352 reply_id: 144420[/import]
I had a problem like that once. It turned out I hadn’t saved an actual png file even though I gave it a png extension. It was actually a psd file, or perhaps a jpg. So make sure when you save your png it is actually being saved as a png. Don’t know why it worked in the simulator, but it did.
[import]uid: 9422 topic_id: 36352 reply_id: 144426[/import]