iOS simulator hangs on splash screen

Hi,

I have a small game, that I try to test in the iOS simulator, but when it gets to the splash screen it just hangs. The Corona console outputs the following

jan. 27 12:31:46.852 ---------- &nbsp;Device Log Starts &nbsp;----------jan. 27 12:31:51.717 Platform: iPhone / x86\_64 / 9.2 / Apple Software Renderer / OpenGL ES 2.0 APPLE-12.0.40 / 2016.2814 / en-US | US | en\_US | en jan. 27 12:31:51.756 luaopen\_CoronaProvider\_ads\_admob jan. 27 12:31:51.769 Could not successfully update network info during initialization. jan. 27 12:31:51.771 Normal message received by listener connection. Ignoring. jan. 27 12:31:52.351 \<Google\> To get test ads on this device, call: request.testDevices = @[GAD\_SIMULATOR\_ID]; jan. 27 12:31:52.384 SecTaskLoadEntitlements failed error=22 cs\_flags=200, task-\>pid\_self=42925 jan. 27 12:31:52.387 SecTaskCopyDebugDescription: 123 Puzzles[42925] jan. 27 12:31:52.406 SecTaskLoadEntitlements failed error=22 cs\_flags=200, task-\>pid\_self=42925 jan. 27 12:31:52.410 SecTaskCopyDebugDescription: 123 Puzzles[42925] jan. 27 12:31:52.423 SecTaskLoadEntitlements failed error=22 cs\_flags=200, task-\>pid\_self=-1 jan. 27 12:31:52.425 SecTaskCopyDebugDescription: 123 Puzzles[42925] jan. 27 12:31:57.311 -canOpenURL: failed for URL: "itms-books://" - error: "This app is not allowed to query for scheme itms-books" jan. 27 12:31:57.316 -canOpenURL: failed for URL: "kindle://home" - error: "This app is not allowed to query for scheme kindle"

My current setup is

Xcode 7.2

iOS SDK 9.2

Corona Simulator daily build 2016.2814

In the app I have admob and facebook implemented as well

Anyone got an idea why it hangs on the splash screen given the above output? Please let me know if you need any more information.

Any feedback on this issue?

We need more context.

When you refer to splash screen are you using the iOS Launcher Images (i.e. Default.png)?

Are you getting this in the Corona SDK Simulator console window or are  you building for the Xcode iOS Simulator and seeing this?

Can you update to at least build 2830 (last public build) and try?

When you say Admob are you using the older “admob” plugin or the “admob v2” plugin? (It would be helpful to see your build.settings file)

While most of those are generic to both of you, some of them are more aimed at the original poster. For the second post, what messages are  you getting in your console log?

Thanks

Rob

Any feedback on this issue?

We need more context.

When you refer to splash screen are you using the iOS Launcher Images (i.e. Default.png)?

Are you getting this in the Corona SDK Simulator console window or are  you building for the Xcode iOS Simulator and seeing this?

Can you update to at least build 2830 (last public build) and try?

When you say Admob are you using the older “admob” plugin or the “admob v2” plugin? (It would be helpful to see your build.settings file)

While most of those are generic to both of you, some of them are more aimed at the original poster. For the second post, what messages are  you getting in your console log?

Thanks

Rob